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Estorica is an original medieval fantasy roleplay built for players that want to have creative freedom in a structured setting. It is a roleplay where you can be anything and do anything so long as your level of understanding and attention to detail to the structured setting permit it. The structured setting is otherwise known as “The world of Malice” is extremely malleable and flexible in its concepts, so much so that its full potential has not been reached in terms of possibility. The roleplay itself is slow burning, not fast-paced but built in a way that allows solid foundation and satisfying stories so long as the players behind them are dedicated to their craft. People join Estorica because they want an open form of cooperative storytelling without limitations such as character race, and abilities or the lack of opportunity to start new concepts and ideas. Estorica does this with its unique character creation process and its open and loose lore that manages to tell complex and intricate stories without hindering other players.
Malice is all we have ever known. The predators and prey mentality shaping the people of Malice since the day the gods created us. It has ensured the existence of Malice for nine whole eras. The motivations of its people, opportunistic and real but often incredibly and unapologetically selfish. Rulers have risen, fallen, and been resurrected. Democracy has been seen in many forms but only one true order exist and has remained constant in all of these forms. The Cycle of Malice never ends, our mother continues it with every breath… the first words all orphans hear driving them to do whatever it takes to fulfill her wish. It echoes from orphan to orphan acting as the blood of reality… “Live”
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